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Very cool concept! I liked that this was a different take on the metroidvania genre. Finding new power-ups and solving puzzles was the most enjoyable part. I do have some feedback through:

  • When I first started the game, my character immediately died before I could do anything. Enemies spawned in the first room before I picked up the beam. I respawned quickly, but it was a little disorienting. 
  • The beam itself is very slow. It's the first ability so it's kinda understandable, but I found that it's too slow to fight anything with. Granted, the turret gun can be picked up early.
  • When using the turret, there's wasn't too much feedback that I was hitting enemies (damage numbers, pushing the enemy back, etc). I think they flashed red? But it was hard to tell because there were already a lot of flashing lights.

All in all, it was still fun to play. The performance was a little laggy when I initially loaded in, but after that, it ran great!

Hey thanks for the feedback, it's super helpful. That's a bummer you died the first go! I messed around with that so much, it's like 1 out of 20 times the player just gets KO'd at initial spawn and the little Gigabit models just walk around and let it happen.  The power beam doesn't do anything other than power the gears. You're right about damaging the enemies, I need more player feedback.