Beautiful game — the protagonist immediately got me excited to play this because they're so cute. And the environment design made exploring all the more enjoyable. As for some feedback:
- The attack animations are quite slow. It maybe would've felt better if the sword had a slow wind-up but huge damage and the spear was quick but took more hits to kill enemies. Instead, they equally felt slow and did seemingly the same damage. I also felt the timing between the animation and the registered hit felt off.
- Gravity feels a little over-tuned. The protagonist drops super fast which makes timing jumps trickier.
- More checkpoints would've been nice. The healing orbs help, but I found myself replaying large stretches after dropping down a pit of thorns and enemies which became more frustrating than fun.
With that said, the world alone was enough of a selling point for me. Hopefully there will be more added after the jam because I'd like to see what'll be added in the future.