Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

What I liked

  • The art style and music were cohesive. It sounded like what I was looking at.
  • You incorporated the shapeshifting theme pretty well.
  • I always appreciate a map in my metroidvanias
  • You really covered giving feedback to player in terms of attacking, taking damage, letting the player know exactly how much life they and the enemies have.
  • Pickups are physics objects. I like that bouncing and rolling effect.

Suggestions/Feedback

  • The tutorial/description texts stick out like a sore thumb. It would look more natural if the white panels weren't there. They also covered the player.
  • Gravity felt too high. With coyote jumping some of the jumps were hard to make.
  • The minimap has the same kind of problem as the tutorial/description cards. It conflicts with the rest of your game visually.

Overall this was a fun game and made well. Congrats on submitting!