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Btw can i put scripts into enemies and count how many are killed and like that? 

You can't put scripts into enemies. Only for level start, terminals, triggers and decorations.
Kill count can be done by using states. My little Wolf3D recreation is a good example how it was done. It's not packed so you can learn:

https://keshafilm.itch.io/awolf3dr

yeah i thought the kill count feature in the wolf clone was really awesome. i need to take a closer look at it. i really enjoyed your secret walls, i just didn't understand them when i first opened the project. over all it is a very good example of the sort of more advanced things that can be done with scripting

I wanna mention thanks for the wiki really helped me figuring some stuff out 

you are welcome. that is what it is for. i am half-assed working on a n00b tutorial and a starter project that ppl can just open up and start mapping without needing to make resources.

progress on updating the wiki has stalled for now. i keep joining game jams :)

Intresting thanks also about decoration could ya give example how could i insert script without breaking anything? 

i dont know what you mean about not breaking anything, but to make a decoration have a script you just make a script called decorationname.script

when you "use" the decoration the script will be executed. if it breaks then script is fucked up.

also you cant "use" decorations on upper floors. so you will have to map around that by keeping your useable decorations on first floor.