Thanks for your comments and suggestions. A lot of what you mentioned we've been considering and thinking about how to improve. I think a healing option and adjusting the environmental damage would allow us to have some of the platforming we like while making it more fair.
I was wondering if you could say a bit more about the issues you had with the control responsiveness. Did the wall jump seem like it required too much precision?
I hope you'll play version 1.0 when we release it after the jam after incorporating feedback!//