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Thank you for playing and for the kind words :)

Yes, holding the light in place with the right click was intentional. I found that moving with the WASD keys forced the light to move also if you kept the mouse still, which made things harder so I added it. Although I was planning to remove it as I thought it might appear as a bug, but I forgot lol Glad you picked up on it though :)

I love that you explained your thought process in real time. Really helps me to picture what players went through as they played. Thank you for writing such a detailed review, it means a lot.

You're right, you could build on this in many ways, and I had a ton more ideas to throw into this if I had more time. (E.g. switches skippy had to press to open a door, but would close again after x amount of time /  Bombs that would blow up parts of the wall / A dark version of skippy that runs away from the light that you have to kill to reveal the exit / monsters that lurk in the dark... etc).

Thanks again for playing :D