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I had a hard time getting started - the buttons didn't work in the WebGL build but it seems like you didn't need them because you could just press ESC to hide the menu. The mouse sensitivity was super high in the WebGL build so an option to control that would be nice. Love the art style / sound design - really creates the vibe you were going for.

Thanks for playing! I'll keep the mouse sensitivity in mind, that's obviously a thing I should have added.