The art and the gameplay complement each other extremely well. I think my favorite thing about the gameplay is the fact that the mechanics intuitively made sense without any text explanation being required. It's cool that you guys were actually able to make a game that feels so complete and with cinematics too. Also, a lot of the times whenever there is block pushing in these kinds of games, there is very often something that feels off about the mechanic (either character getting stuck or block is pushed against a wall to the point of not being able to be pushed in another direction or something like that), but you guys did it perfectly! Phenomenal work!