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(+1)

Huge plus for giving me the option between fullscreen and windowed! Well thought out level design, I loved the range/speed upgrade mechanic by collecting slimes. Going out of my way to get them felt rewarding. Very intense moments while I was not connected to the hive and slowed down. Super cool entry to the jam, one of my favorites.

I had to make the sacrifice I saw no other way! Minor complaint: maybe defeating or stunning the boss with the hive connecting line would give players more sense of control. Other than that I had a blast.

Ooo, that’s an awesome idea - having the actual line interact with the boss - I’ll definitely need to consider that if I develop the game any further! 

I’m glad you enjoyed it, thanks for the feedback!