I really love the visuals in this one, maybe my favorite game visually that I've seen so far. That said I think the UI elements / explanations could've used a bit of refining though, they were a liiitle bit too wall of texty for my taste, I always know cause when I a heap of explanation pops up my brain like mentally sighs haha. That said, the game was fairly easy to understand. I like that you kept the explanations around so that I was able to go back and actually read through them after failing multiple times but I think onboarding the player "softly" is always preferable if possible. Criticisms aside, it's a pretty interesting idea, move or die with some extra movement options thrown in and a really cool visual style. I really like the character btw, very cool looking model with the wireframey body. Awesome work!