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Solid art, SFX and in game tutorial. The mechanic of solving puzzles while a chicken follows a light was innovative but don't feel like it was a home run in the fun factor. I might be alone based on other comments that liked the dual nature of the light solving puzzles while also guiding the chicken - each to their own.

Thanks for playing and for the feedback! (And for the video as it was nice to see someone react to the game).

I’m sorry it wasn’t your cup of tea, but I appreciate you sticking it out as far as you did :)