Man, I really wanted to love this game so much, and think it could have been among the best in the jam, but for a few really bad issues, such as forcing the UI to be full-screen mode - and even then, it took a few tries before it would load properly. The lag on WebGL made it impossible to time certain jumps. Lew got soft-locked to the door in level 5 and the players kept sticking to the walls (physics material?).
Otherwise, the concept was really well-planned and well-executed, with a really cute art style. I like that you had four different characters, each with their own abilities, across two different play modes. The music and SFX were on point. Again, was really rooting for this one, but it just became unplayable for me. Sorry. Maybe others had better luck.