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So I loved the presentation in this game. The little clinking sound your robot gets when it moves around, the methodical sounding background music, the snazzy texturing on the boxes (and that hexagon surface, mmm). But I unfortunately wasn't able to get very far, and I'm unsure if it was because of bugs or if I was doing it wrong.

- It took me quite awhile to figure out you could push boxes. Especially with the first pushable box being in a dark area, I wasn't even sure if that was the way I was meant to go. Once I pushed the box, I wasn't really sure what to do, I wasn't able to jump high enough to get on top of them and wasn't able to get over to the next destination platform (I think).

- I lost the ability to shoot and jump on multiple occasions and I was never really sure why. At one point I was missing one of my legs, but I don't know if that was what caused it or not. Either way, without the ability to jump I was unable to progress. When I lost the ability to shoot, I went back to the initial room and got it back, so I'm not sure if it was a charge system or what.

- There were a few times where the dinosaurs would just be roaring but it wasn't obvious where they were. This was pretty distracting.

I really want to give this game a shot and see what it's all about, it looks like a lot of hard work went into it and as I said I love the presentation so far. If you get the bugs worked out or have some advice on what I'm doing wrong, I'd love to hear it and give it another play. Thanks!

Hey thanks for the feedback. The boxes puzzle may have been too much for the first puzzle. You can't jump directly onto the boxes they're too tall, you have to start from an elevated position. You have to jump onto the box from that first dark room where the box originally was. I'll post a video soon. 

If your health drops too low you'll lose a leg. 

As for losing the ability to jump? Off the top of my head I'm thinking the first ability, the power beam, locks you in place while you use it. (The beam is only used to power doors, bridges, etc, and I wanted to discourage players from trying to use it as a weapon.) I'm thinking if the power beam is active and the controller is receiving the jump command... I'll see if I can replicate the bug and patch it. That's for the feedback.

Hope you get to give it a second shot.