Hi, thanks for taking the time to write up some comments. The key to flying is very small mouse movements. I'll add flipped mouse controls later too. I'm also going to add a flying course through suspended rings. More of a reason to kill enemy and turrets, actual health damage to the player etc. 3d radar. As the enemy danger levels will get higher through the levels, the skill levels of the player, and weaponry will have to improve. So I'm thinking it will go down the rogue lite path.