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Great idea! I loved the game.

Points to work on:

  • Too quick movement
  • I wish there was a way to finish all levels without killing a single enemy :D

Great stuff:

  • I love how the sound changes slightly when you are underwater
  • Different soundtracks for different game states - it's great!
  • There are so many neat details in this game - you can feel that the game was made with love
  • I love the jellyfish state. It is not so often to see games with a similar movement system.
  • It's rewarding to complete level areas without killing enemies
  • The end screen sequence is great - I like how you limited movement direction while allowing for the movement itself. Can you describe how you have set up this system?


    thanks for the feedback!

    for the credits, I just put down some area2ds that tell the player where it should be facing. I also put down some invisible walls.