Great idea! I loved the game.
Points to work on:
- Too quick movement
- I wish there was a way to finish all levels without killing a single enemy :D
Great stuff:
- I love how the sound changes slightly when you are underwater
- Different soundtracks for different game states - it's great!
- There are so many neat details in this game - you can feel that the game was made with love
- I love the jellyfish state. It is not so often to see games with a similar movement system.
- It's rewarding to complete level areas without killing enemies
- The end screen sequence is great - I like how you limited movement direction while allowing for the movement itself. Can you describe how you have set up this system?