Most of my compilers and tools for genesis are Windows so a Windows version would be very handy. My nightmare is trying to properly register the 16 colors of my images (in other tools). Also, tools incorrectly quantizing imported images (i.e. picking a purple color for water when I have a blue color in the palette).
Viewing post in BlastEd - Mega Drive/Genesis Graphics Tool comments
Hello theloon,
I have just released a tool that should solve some of the issues with mapping the Mega Drives palette to an image: https://dieskaarj.itch.io/blast-o-rama
Best regards,
David