Thank you. Glad you picked up on the coyote time, it makes the character feel alot more agile without getting frustraded on missing the jumps. Funny enough I was also thinking about jumping down the platform when pressing the "S" button. When I played Contra as a kid you could press (down + jump) and then the player just drops down to the next level which is pretty cool. I agree that some UI elements like counters and health bars would definitly make the game much better.