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sutefon

13
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A member registered May 31, 2022 · View creator page →

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Thank you. For the story telling I had this whole idee that the green bubbles are bad emotions like anger, fear, dispair and then you can convert them into good emotions like happiness (the pink bubbles). I wanted the player to collect all the pink orbs and place it in slots which is then connected to a heart at the top of the screen. Sadly because this is my very first game jam I decided to keep it basic and release something that is in a playable state. Don't want to bite off more than I can chew haha

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Thank you. Glad you picked up on the coyote time, it makes the character feel alot more agile without getting frustraded on missing the jumps. Funny enough I was also thinking about jumping down the platform when pressing the "S" button. When I played Contra as a kid you could press (down + jump) and then the player just drops down to the next level which is pretty cool. I agree that some UI elements like counters and health bars would definitly make the game much better.

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Really cool concept. Enjoyed playing it. 

I like how the calls appear faster and faster. Gives you a great sense of urgency and progression. Mechanics are also easy to understand. Nice job!

Thank you very much :)

The character looks cool and love the cutscenes. Character might be a little stiff when walking, but the sprint feels nice. Good job.

Very cute game. The animation when he inserts his eye sockets is hilarious. 

Thank you. Yes, I was actually busy with the health bar and orb collection counter at the end, but I ran out of time so I decided to at least submit the game before I break everything with rushed code haha :) 

Player controller feels smooth and it is satisfying to slice through the enemy. Very cool game.

Pretty cool. It was like playing a bunch of mini games inside a game. Well done.

lol, the roaches are funny. Pretty fun game, I enjoyed it.

wow, this is very cool. Love the art and music. Super fun.