Wow, there is a lot to this game! Between the jumping paths in Candyland, a short version of FF1, and a little sequence-of-events quest in the ship, there is a lot to do. Unfortunately, I think the size of the scope ended up working against you because I couldn't figure out how to complete the sequence of events on the ship to get the "best" ending.
I also noted a few errors during my playthrough and I patched them in my version with the editor. Let me know if you want to know what the errors are or the fixed version.
I should also note the positives of the game:
- Excellent use of the PandaMaru tiles to make a cool space ship
- Rockin' tunes to support the action
- Clever battle skills that have some good action sequencing and complex effects
- A WHOLE-ASS COMPRESSED VERSION OF FINAL FANTASY 1
It's truly a remarkable entry despite its flaws. Nice job!