Thanks for giving it a go, and not running off once the (really bad) bugs popped up. Yeah, I’m curious which ones you stumbled across so I can fix them. The ones I’m aware of and patched up already (for the post-jam release) are:
- Cargo Bay “door block” event doesn’t go away after the scene (critical)
- NPC in the Cargo Bay appears before the scene takes place
- Captain’s intro has a repeated line
- Candyland doors in the multi-layer cake being weird (not a bug actually, just a really bad/lazy design choice)
So if you have others, please let me know!