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(2 edits) (+1)

This is one of the few game that had me playing for an extended time. The mechanic was hyper addictive. It felt so satisfying to round up a whole room of batteries and try to zap them in one. 

I may suggest the levels should have auto ended after the goal was reached, to prevent the player from needing to kill themselves. 

This has been a very impressive, well balanced contribution to the jam. Thank you and well done.

Thank you very much! Glad you enjoyed it :) 

I actually wondered if I should end the level when the goal is reached or let the player go for a high score on each level. (still not sure if I'm gonna leave it like that or not after the jam ^^) 

Thanks for the feedback and for hosting the jam. I had a blast joining this one :)