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(1 edit)

I adore the concept!

I like fast-paced games where you click buttons constantly to succeed. I have created a similar game in this jam!

I think the grid-based vertical movement would improve the gameplay of this game by reducing the slots the player can stand on since rotating the player is difficult job by itself.

Great job!

(+1)

Thank you!  I was thinking I would've liked to have done more tweaking of values to strike the right balance of speed/control for the player, but that grid-based movement idea could be a good solution to that while providing a whole new challenge!

(+1)

Hello!  I've made some updates since the game jam, based on feedback from the game jam!  I decided not to use the grid movement for now to maintain some of the difficulty because I believe in you guys!  Also I hope the improved hit feedback will help with the learning curve.

Please give the game a play again and let me know what you think!  I plan on continuing to update this game, so follow the page if you'd like to see and further discuss how it develops.!

Sure, I will play it!