Really enjoy fps games like this but the controlls are way too floaty to be making jumps like that, also the tutorial room could use a window because I cant see anything
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Yea sorry the room was lit properly but we had a last minute bug that just turned off all the lights in it for some reason but only in the version with the menu lol, also duley noted! It was hard to tell since I was the only one play testing it I just sorta got used to it so changing it felt awkward to me at that point but if I ever patch the game we'll try and implement a bit more air control! Our only solution we had for a quick fix at the time was changing acceleration but that took away a lot of the platformings weight, so hopefully we can find some way to mend that. Once again thanks for the feed back! ^-^