Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Really smart way of using the limitation! Yeah like other people said the movement was a little off. Though I will say that it almost added to the experience reminded me of games like octodad and surgeon sim where the controls are purposely hard tho a way to reverse next time please lol.

I was expecting the sharks to come after me when I was close. But if this is just your second time using the engine I get why they dont. But I think you should of made their patrols around some of the octopus faster so it would of made it like a skill challenge to get to the octopus without getting hit. 


Really Enjoyed this. 

Thank you, I really appreciate all of your kind words and feedback. I would love to pretend that the movement was deliberately off, but I just wasn't very good at it haha. However, being compared positely to those games is nice :). Yeah, exactly, As I get better and more confident with coding and Unity I will definitely be able to program the sharks chasing, but for now that was the best I could do. Good point, I could've increased shark speed to make it more difficult, just genuinely didn't consider that. Thank you :)