Hey, I really like your style of game review. Pointing out the good and bad and from seems both a gamer/designer point of view is really helpful. Making note of specific elements of both style (art inconsistencies) and game mechanics (wall jump, etc) that should be improved, things that you would like to see added, as well as strong points of the game and taking such a long time to review it is really a gift. I appreciate all of your feedback.
I also subscribed to your channel, I don't know if the channel is something you're trying to build or not, but I quite like your style of review and would love to see you continue doing it.
I made a list of notes from your video and if I continue to develop this game, I'll implement the majority of your notes! A lot of the suggestions such as indication of enough potatoes gathered, arrow indicator pointing to the house, particle effects on run are super solid suggestions. Thanks for all the suggestions buddy!
One thing I wanted to add, the "house" I had completely forgotten about until the very end so it's literally just 3 UI Home button icons stacked on top of each other with a black circle as the door, haha. So for it even to be considered "art" I felt I flew in under the radar haha.