Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Hey, it's moonlight sonata! The visuals of this game are stunning as heck, really. 

Here's some feedback:

  • I also had the jump bug, and yes, it was quite annoying, but here's something I noticed: The jump bug never happens when you coyote jump. Maybe this can help you diagnose the issue (could be something related to ground detection and frame timing, maybe?).
  • Screen transitions should introduce you to a new challenge, but not blindly. When I get to a new screen, I want to understand what it's about, plan my next movement, and execute it. Finding an enemy or having to dodge something as soon as you transition between one screen and another can be a little frustrating.
  • I think there could be more visual feedback when you hit an enemy. Their death effect is great, but sometimes I don't know if I hit them.

And some of the things I really liked:

  • The graphics and style are absolutely gorgeous, and I love the design of the main character.
  • There are checkpoints!
  • The bouncing bullets mechanic is a lot of fun. I could see it being used like a way to kill multiple enemies and save health after a weapon upgrade or something.
  • You can jump on top of enemies without getting hit. That can be used in various situations which is nice/interesting.

I really wanted to get to the end of the game, this is such a cool entry.