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(+1)

I've only played for a little bit of the first and second sector, like the other guy said it's a good concept with a nice execution. I might play more of it in the future. It does suffer from the physics puzzle curse of having the right solution but needing to get the lines just right which can be infuriating.

A few points that I found:

  • The lock/unlock face icon seems to be inverted. Maybe it's just me but having the icon for locked be free rotation seems weird
  • The lock/unlock face keeps getting reset in between levels which is annoying
  • Escape isn't working from the starting screen but is when playing a level
  • When changing audio/video settings there is a [esc] close button, the hitbox isn't working properly. You need to be in a very specific location for it to work. Also the functionality of pressing the button and pressing esc is different.

Thanks for the feedback. I didn't know about the [esc] button in the audio settings so I'll check that out and I'll definitely change it so that the lock/unlock doesn't get reset every time it was just something I didn't have the time to get to yet. The escape button doesn't work in the start screen because its assigned to the back button I was on the fence about that one so I'll probably change it to be the settings button there as well.  A Lot of the feedback seems to still be around the difficulty or how annoying it is to actually draw out the solution so I'll be spending most of my time on creating more tools to hopefully make it easier.