Thanks for playing and you're 100% right about the feature creep + directionlessness. The dev focus has been on multiplayer but changes have bled into singleplayer in ways that don't really make sense. Hoping that a progression system to drip-feed modes/weapons/upgrades will help with that. For now, the intended single-player experience is reaching the hub in the tutorial and then just playing with bots in the arena.
Thanks for pointing out the size issue. I hadn't added Matryoshka mode when I made that map. Some of the bird photo maps probably have a similar issue
Original music composed by https://soundcloud.com/vcrchitect