Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(2 edits)

If you made it possible to have events be set for either left click draggable or for left click activation  (not draggable) I'd buy this for sure. I'm sure you'd get more DL's as it would open the scope quite a bit. Point and click adventures basically need this function to play "properly."

Is this a difficult feature to integrate?

Also, is clickability/hovering of an image/event pixel perfect? Like the pointer won't do anything if in an image's empty/alpha areas? Same for collision? 

Thanks! 

This means of drag & drop is by default tile-based, not image-based so it doesn't factor in alpha coordinates. It's purpose made to work properly with game objects such as events & the player.

Never much much thought into it before now but theoretically, it shouldn't be too difficult to add a plugin option to swap between left & right-click drag & then have the unchosen option default to event activation. Could probably get it done pretty quickly so I'll look into it.

In case you didn't realize, I already made that update the same day I first responded to this.

You're awesome! Gonna try it out now...

You're awesome! Gonna try it out now...

You're awesome! Gonna DL it now...