Made it to the demo end wall. So close to engineering yet so far.
I liked the open level design, I felt like there were always multiple ways to get to my objective. Exploring always felt rewarding too. Got stuck for a little while going into security, I saw the vent connecting into the security room, but I didn't realize the vent entry was above me (inside the vent). The final boss fight was a cool touch too, getting to test out the taser ability and everything.
Only bug I encountered was that I think I managed to push the hammer through the wall on my first playthrough. Either that or I managed to make it disappear otherwise without it appearing in my inventory. Other than that, everything worked fine for me.
So yeah, cool stuff, can definitely see how you can make some fun stuff with the systems you have in place right now, some cool upgrades for example.