Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

tfw I missed that it just goes on infinitely and thought I could really reach that person in the north.

Nice and polished presentation, I quite like the art and the effect when the camera turns.

Took a while to get used to the starvation system, but in the end I feel I got a good hang of it. The scavenging went well with the post-apocalyptic them, I feel. After that, I then usually died of enemies ganging up on me. I think I got the furthest with the agent, my habit of getting totally surrounded could be offset with the pills transporting me just out of there. That is the biggest strength of this game, these situations dynamically arising. Very good base building blocks for a roguelike game, it all flows together quite nicely.

thanks for the feedback

There is an end eventually!(unless there's some bug) 

I'm glad you played the agent. I really enjoy the red pill/ blue pill, I hope those and the raygun make up for the lack of a special ability.

Yea I really enjoy the emergent gameplay you get from roguelikes, using the redpill is a lot like getting shafted in DCSS