tfw I missed that it just goes on infinitely and thought I could really reach that person in the north.
Nice and polished presentation, I quite like the art and the effect when the camera turns.
Took a while to get used to the starvation system, but in the end I feel I got a good hang of it. The scavenging went well with the post-apocalyptic them, I feel. After that, I then usually died of enemies ganging up on me. I think I got the furthest with the agent, my habit of getting totally surrounded could be offset with the pills transporting me just out of there. That is the biggest strength of this game, these situations dynamically arising. Very good base building blocks for a roguelike game, it all flows together quite nicely.