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oh hey its devils emergence guy from devils emergence, a game i have heard a lot about but have not played. looks cool

is this the same engine? from what i can tell its pretty thoroughly custom which is neat

i picked lunatic but my wager is that the difficulties are the same due to the prevalent incompletion

but whatever its funny

junko shot type concept is interesting, it seems to deal more damage (or at least hit more frequently) away from the center so you gotta position yourself to the side of the boss, or shotgun but that isnt really viable in these patterns

good luck finishing it

Thank you! Both games use the same custom engine. The stage does change with respect to difficulty, but only because the stage design was recycled (planning to fix that today or tomorrow ^^;). I think Junko and Hecatia actually have the same shot type right now (both being Meiling's shot type from Devil's Emergence), which is also slated to change.

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gotcha, gotcha. i'm in the process of making my own non-jam fairly large scope danmakugame so i understand the struggles, things are tough