thank you for the feedback!
I'll look into the waiting sensitivity, a "warmup" period is probably best before it goes full auto
Yea I want containers to take a turn to open, to add some strategic decision to what you keep in your main inventory versus in a backpack.
I'd like all classes to have their own niche. I think part of the reason equipment is so rare is that there is barely any equipment in the game(There's currently only 2 hats!). I plan to add a lot more.