Made it to the end, I think I killed the final boss in two hits, not sure if that was a bug, or as intended as I was becoming pretty powerful (it was more tigerlike magic than catlike magic at that point, really), but I'll take it. Lost often enough to her before.
Loved the sense of progression in this, the different ways you could choose to upgrade. The five-way scatter shot upgrade was the best one, I think that was the game maker for my victory.
Absolutely loved the music in this, every track is a banger. Could listen to the battle tracks forever, they are the best. Real amazing stuff.
Autofire and bullet hell is a great gameplay combination. Thinking about it, most of those "grounded" movement type bullet dodge games have you still aim at the enemies at all times, auto-aim and just switching enemies makes it a nicer experience and lets you add more aggressive patterns. That was a great idea.