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This has a lot of potential. Good job. Though a bit of early feedback:

- It was really not intuitive for me to need to hit jump right as I hit the ground after falling from a long height. Nothing explained this, I discovered it by accidentally pressing random buttons. Furthermore, when you fall and break your legs or whatever then the game just kinda leaves you there paralyzed... can't do anything, but it doesn't take you back to the last save, no you have to load it on your own for some reason.

- Please make the Escape key function the same as Backspace. It really just makes sense that Escape should get out of menus and such.

- The mushroom boss's second phase... damn, _constantly_ attacking? Having failed on it several times now, it's seeming like a bit too much for my reflexes. What, do I need to grind for a bunch of healing mushrooms? No how I prefer to play. And even then, how am I going to do enough damage when it keeps. doing. attacks. with. no. pause.

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Yes, thank you so much for your wonderful video and explanation!๐Ÿค—

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Thanks for that video. It helped having confirmed that there's no secret to learn or pattern to recognize. Just gotta dodge. A lot. Like 3-5 dodges per each hit on the boss.

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There is a penis statue at the start, hit it and you get tons of gold because....... it spawns an infinite amount of mushroom dudes to fight, this also means you get mushrooms and some other drops (Just sell the mushrooms, dont eat em) then with all that money buy some soup, though, I recommend what Lipstor stated, get used to dodging, all these bosses become extremely easy afterwards, only boss that might still give you trouble is Momo (beloved cat girl) because of her second phase spamming attacks, use a bow for her and stay on the ground if you really wanna cheese her.

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noooooooo, make it harder, or at least with  variable difficulty

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I plan to add both easy and hard locations๐Ÿ˜๐Ÿ‘

Thank you so much for explaining in detail!๐Ÿค— I agree that the recovery items make it so much easier.

Thanks a lot for your feedback! The inoperability when falling from a long height is most likely a bug. That is likely fixed in the current version. Sorry for the many bugs!๐Ÿ™

As for the Escape key, I understand. I would add to it the same behavior as Backspace.๐Ÿ‘