On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I did not manage to figure out what all the buttons do: I realize that the first 3 usually increase suspicion and value by a random amount, but the difference between them isn't explained. And the "mine a crypto" button does not do the intuitive thing: give you crypto and cost you money; instead it decreases suspicion and value for some reason. Also, the text is very hard to read; please pick a larger/more readable font for the teal buttons.
It shouldn't possible for cryptocurrency to have negative value (though you should still lose money if you play poorly).
Also, it would be great if you gave the cryptocurrency a new name every run. The game is rather bland without this small touch.
It's an okay concept for a game, but it's ultimately a clicker game with bare-bones mechanics for making number go up.

(1 edit)

There are instructions on the games' description that explains what the buttons do exactly. I admit that they should've been included in the game itself, but I unfortunately ran out of time. If I could've worked with the game longer, I would've also added unique names for coins and fixed the counter going below zero. Next time I'll start my game a bit earlier, so I can polish it for longer.

You're right about the font. I had time to pick a better one, but I just picked it because it was CC0 lol

(also you seemed to have posted the same comment twice)