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UnbrokenUnworn

6
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2
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A member registered Nov 18, 2021 · View creator page →

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I found the story hard to follow: who's talking on what radio, who's knocking on whose door? Are they on the planet or the space ship? If I kill both, who's left alive? Are any of these endings "the good ending" or "the bad ending"?
The mechanics are super simple, but I guess you don't need complicated mechanics for a narrative game like this.
I like that it has multiple endings based on what you do.
The smallest stars in the background flicker every frame and it's distracting.

I did not manage to figure out what all the buttons do: I realize that the first 3 usually increase suspicion and value by a random amount, but the difference between them isn't explained. And the "mine a crypto" button does not do the intuitive thing: give you crypto and cost you money; instead it decreases suspicion and value for some reason. Also, the text is very hard to read; please pick a larger/more readable font for the teal buttons.
It shouldn't possible for cryptocurrency to have negative value (though you should still lose money if you play poorly).
Also, it would be great if you gave the cryptocurrency a new name every run. The game is rather bland without this small touch.
It's an okay concept for a game, but it's ultimately a clicker game with bare-bones mechanics for making number go up.

I did not manage to figure out what all the buttons do: I realize that the first 3 usually increase suspicion and value by a random amount, but the difference between them isn't explained. And the "mine a crypto" button does not do the intuitive thing: give you crypto and cost you money; instead it decreases suspicion and value for some reason. Also, the text is very hard to read; please pick a larger/more readable font for the teal buttons.
It shouldn't possible for cryptocurrency to have negative value (though you should still lose money if you play poorly).
Also, it would be great if you gave the cryptocurrency a new name every run. The game is rather bland without this small touch.
It's an okay concept for a game, but it's ultimately a clicker game with bare-bones mechanics for making number go up.

A fun little platformer. I'm sad there aren't more levels.

Pros: Controls were explained well and the goal of the game was clear. Plus it's cute.

Cons: Game froze when I hit spikes. Jump was a little slippery (you cling to the ceiling for a few moments when jumping, you're sometimes a few pixels short of making easy vertical jumps).

❤️If I rate it 1 star, will you shoot hearts at me?❤️

Great short and simple game!
This game would be interesting if after it looped, you had a conversation with the triangle about the previous conversation with the triangle. Or if it randomly generated Shmik as different shapes. It's unfortunate that it ends just after it loops and doesn't keep going.

A short and sweet VN. I enjoyed reading it.
The story felt a little disconnected. It's not clear where the story is going. The characters are simple and nameless. It doesn't quite meet the jam's theme.