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(1 edit) (+1)

Devlog_v0.0.2

 Found a nice pace today as most things both, worked out (mostly as I envisioned) and gave me ideas to keep me motivated.

The beginning base game play is mostly in place (Base operation).

Added - Mixing and setting some sounds, Pin pads, doors, Overhead broadcast message(s). 

Added - Beginning sequence (Something I've never done before UE is amazing)

Upgraded some of the few assets that are in place

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Very cool idea and nice progress in just couple of days! You can also "bake lights and shadows" in order to get better visuals.

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Thank you, for now I'm just running it so it's easy on my eyes, as I fumble my way through, I have to run it a lot to see where I'm going right/wrong with what I think I want to try to make it do (mainly wrong atm).

I still have work to do on lighting.  The sequence is a living shot though, so when it gets baked it will take effect there as well.