Finished the tutorial and explored the extra area
At first I didn't understand it very well, but the combat feels very engaging, it has a lot of promise. The way the characters react to being hit is simple but has some charm to it. All the systems I tried out worked properly and didn't find any noticeable bugs.
I found it uncomfortable to run with the spacebar. It could be mostly because I'm used to that key being "shift" in other games. Doing the dodge also felt difficult, the timing didn't feel natural. I naturally tried to hold -> release -> hold again, which didn't trigger it and restarted the run instead. I didn't understand the chest window, it was unclear what I picked up since everything auto-equipped and how the consumables were infinite. Will they be infinite in the final game? Boxes would work as refill stations.
How do you kill the giant guy in the lake? Is it killable?
Without deaths or progression it is difficult to know how the game will play, it will be fun to see how it looks once they are implemented. Keep up the progress!