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Nice Game!

Strangly enough, I do like the shader. The music looks like it’s randomnly generated on the fly, and while that’s intressting to code and a fun challenge, as a player it doesn’t feels right or coherent. Programming should be more focused around some key points like the camera system or the spawning of ennemies (they can spawn on us!). I do see the “sword” theme, but not the delivery one. Also controls are weird, what is the purpose of the HJKL keys ? Please make sure that your banner of the game represent the game too!

GG

H is “talking” to the npc J and K has different animation L is J but cooler

I see. maybe putting this on control pannels then!