Played Arcade mode, and... yeah like what Aeon said, it's rather fast. I quite enjoy the speed, but many things (for example, the wave of bullets from the bottom of the screen at the start) feel kinda cheap. And yeah, the bullets can be a bit hard to see at times.
Awesome visuals and aesthetic. This one goes super far with the pride imagery, and I love it for that. Also, the patterns themselves are so pretty; I can see you really appreciate the beauty of danmaku.
I think the bombs are too powerful, or at least you get too many of them. Even in Arcade mode, they turn a huge challenge into something that's mostly skippable. Rinnousuke & Remilio's huge deathbomb window don't help matters. I ended up setting the lives to 999 and playing it bombless just to appreciate the patterns. Speaking of, I quite liked those patterns, especially Chimata's 2nd and 4th. Those were visually interesting and forced you to move in different ways and keep track of several different things. That said, I feel more could've been done to spice up the final pattern, as it's mostly just moving left and right in rhythm.
In short, 'twas beautifully extravagant... but extravagance is a double-edged sword.