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(+1)

Day 3

Alright, I've come up with an ok idea and done some decent progress.

It's basically a tower defense game where you play as the attacker and use your own healing turrets and tools to push further through the level.

Pretty standard but at least I have something, right? Maybe, idk. I will note I have changed my game engine to the Godot engine because I'm too scared (bad) to try and use Unity.


Made the important stuff except the actual freaking thing that makes the game beatable (win condition). So that'll be interesting. More stuff will have to be added though so this is a far cry from finished.

This image shows what the game currently looks.

Nothing much as of now, so hopefully I can get some actual progress into this tomorrow.

But for now, good night. Or day. Or afternoon.

Cool idea. You should add more type of healing towers. For example one tower can heal small amount but over area (AOE) or another one can  heal much more but over time to one single character.