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Very creative title, I particularly enjoyed the music and SFX a lot. As other people said, it's at the same time tense and soothing. It was a fun to play game, though after some time it'd be nice to have more mechanics to "shake things up". That being said, I played to the end and was drawn to the narrative.

The concept behind picking the sylablles is very original, and works well. The only thing that is a little bit frustrating at times is that when people are too close together it's hard to see what they're saying. Maybe that's intended, but it'd be interesting if they moved in a way to prevent that. The SFX goes very well with the whole concept of the game, and it was lovely to hear them chanting. 

The visuals are consistent and I like the color palette. Very nice presentation overall. And the game fits the limitation pretty well. Good job!

Thnk you so much for the comment and for the feedback, yees you're right with the position of the buttons, and maybe I could add some more mechanic, thank you so much! :)