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Tapamomupotupumato's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #10 | 3.985 | 3.985 |
Concept | #10 | 4.273 | 4.273 |
Presentation | #11 | 4.333 | 4.333 |
Enjoyment | #12 | 3.939 | 3.939 |
Use of the Limitation | #40 | 3.394 | 3.394 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
@Endorth4
Software used
Godot, Aseprite, Ableton
Use of the limitation
Mechanics and Lore
Cookies eaten
0 :(
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Comments
reminds me of Patapon. Awesome job!
Love the art and the gameplay !
I found a little con though : when I want to click on a syllable, it always click on the deepest which was sometimes frustrating because if I wanted to click a syllable in front another, I had to click on the part that doesn't overlap the other. I don't if I was clear haha.
yees you're right its a little problem 😂 thankss for the comment
The pixel art is very pretty, the narrative and soothing of the game is quite nice , the music was my favorite part and the idea was very original. Great job!
Thank youuu ☺☺
WOW this game is so impressive, the audio and visuals are fantastic, and the narrative really complimented the game play
Thaaanks!! 😁😁
Great little game, with a very strong link between narrative and gameplay that made for a very fun experience.
As others have pointed out the presentation is just superb - the sound effects are great throughout, and very in keeping with the theme, and I love your pixel art!
Thank you so much for your comment, i'm glad you like it ^^
Unique and really interesting idea !
I love the concept et the sounds are really great !
Good job !
Thank you!! ^^
Proc: great and unique idea | good music and sounds (especially voices) | cool art
Cons: sometimes one syllable is behind the other
yes, I know that problem i have to improve it, Thanks for the comment :)
Very creative title, I particularly enjoyed the music and SFX a lot. As other people said, it's at the same time tense and soothing. It was a fun to play game, though after some time it'd be nice to have more mechanics to "shake things up". That being said, I played to the end and was drawn to the narrative.
The concept behind picking the sylablles is very original, and works well. The only thing that is a little bit frustrating at times is that when people are too close together it's hard to see what they're saying. Maybe that's intended, but it'd be interesting if they moved in a way to prevent that. The SFX goes very well with the whole concept of the game, and it was lovely to hear them chanting.
The visuals are consistent and I like the color palette. Very nice presentation overall. And the game fits the limitation pretty well. Good job!
Thnk you so much for the comment and for the feedback, yees you're right with the position of the buttons, and maybe I could add some more mechanic, thank you so much! :)
Really liked the concept behind the game, It's pacing its very good and the difficulty increases well. Great job!!
Thank you for the comment :)
Especially love your sfx and bgm.
Thaanks! :)
Hey! So I tried your game as well .. :) I have to say this game is great! Pretty concept and great SFX! :D It was fun playing this game...
Thanks you so much for the comment :)
find myself trying to pronounce the title correctly lol, anyways great concept and great presentation
I dont know if there's some right pronunciation in our world hahaha :)
This game really stands out for its concept and art. Really fun, good work!
thanks youu :D
That was really enjoyable, reminds of the Patapon, the art is simply outstanding in terms of visual and music/sfx, and the gameplay is very fun, simply one of the best submission to this jam.
Bravo and best of luck.
Thanks!! Patapon was one of the references :) thanks for the comment:)
Nice Concept and Visuals! Nothing negative to say here!
Nice Concept and Visuals! Nothing negative to say here!
Thank youu:)
Now this is a very interesting game.
Great visuals, the designs of each god and the crowds getting destroyed by meteorites was quite a sight! And the system of syllables make the game so interesting.
Dividing long words into each syllable must've been a pretty interesting programming challenge, too. Really like that end result.
I also like the feeling of the game. It's a bit intense, but at the same time feels rather calm? just looking for the right sound across the screen.
Sometimes the syllables to overlap eachother and it's both a bit difficult to tell what the letters are, and to click on what you want. I do think the feeling of "crowded" adds to the game tho.
Very good entry, I loved it!
I just hope Patamomupotupumato will be safe.
hahaha, thanks you so much for the review and feedback! im glad you like it! the syllable system is not to much hard, it's only a String Array and one function to check the order and play the sound! Thanks!! :)
Really cool concept! Had a lot of fun playing it! The audio is really good!
I'm not sure if this is intended but the little people have about the same saturation with the text they are saying, it's a little hard to see clear thru the mess.
That's a full 5 star for me! Cheers to me fellow Godot dev :D
yes, you're right there' sone visual problems, thanks for the feedback:)
Unique game mechanics!! A very polished one><
Great job!!!
Thanks for the comment!! :)
The limitation and theme have been taken to the extreme, and I love it.
Thanks you so much for the comment :)