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(1 edit) (+1)

I played the Unity version today and wrote a review based on it: https://forum.adrift.co/viewtopic.php?f=7&t=13114&p=111410#p111410

It is a promising game. As this is a competition and the game is far from finished, I will have to rate it on what has been done so far, but if you continue to work on it, it could become a very good game. Currently, it is quite frustrating due to bugs.

(+2)

sweet. I agree on every point.

We will see if this gets fixed/completed or i will update the parser code etc.

A lot of focus landed more on parsing and handling scripts and extending script functionality. And a lot more time as well.

Agree on the save/load. Wouldnt have been hard either since it would be the same way as i debuged it but autometic.

Thanks for meantioning crash bugs and where. I will take a look at the northen lab.


Se what went wrong. The text speed was something i fought with and i even have a flag to show things instantly and hade the concept of long short descriptions but maybe should add that to a core level when describing rooms. Add a visited state etc.


Thanks for the review/feedback.

Will do a post mortem at a close point in time.