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I’m playing my first game of WAIL and I’m confused about acquiring items - specifically, how do you do it? There are a few items mentioned in the random tables, but they feel like something that should show up more frequently (eg like after a combat or exploring a ruin).

I get that I could use just handle this as a story element, but it feels like something that could be handled through random tables.

thanks!

Ken

Hi Ken, I usually do item checks as you'd said, during encounters, exploration and after combat. The tables on page 24 were designed so you could roll something from the Looting Table and then define it using the other random tables if you so wish.

I'm currently working on some additional content for WAIL so I'll definitely take your feedback into consideration though and see if I can update the item mechanic a bit!