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(+1)

Short game, but good concept. I understand the story and the atmosphere of the game. This can be quite a simple story-driven game with a little bit more polish, like some signs telling the player to not go over the hole and don't kill the poor animal to add more atmosphere to the environment. Some simple text would do more than enough.

Overall, it's looking good.

the point is to not influence the player some people will sit there just to see what happens but others will go and immediately kill the animal, I always wanted to do something like the Stanley parable but   I don't have the voice for it lol. but yeah I was thinking of adding some arrows or signs or something but decided against it, maybe I should have had a little intro scene?

(+1)

A little intro scene at the start would give a clear view on what the player is supposed to do, and what isn't. Still, I'm impressed you pulled this off in 24 hours. Good job and do better in Round 3.