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(+1)

Awesome game! Fits the theme and overall, an innovative idea. My only criticism is that the rules were completely blank on the WebGL build, just being a blue screen. Moreover, I couldn't figure out what numbers tripped the spikes without trial and error, even though this is more of a minor frustration than an issue.

(+1)

Yeah, the rules were poorly explained. They were blank because the level you were on did not have any elements that reacted to dice. For levels with spikes or explosives, it shows how it reacts to the number the dice rolls.

I should have communicated it better