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(+2)

the dice sfx are really snappy. I like that the opponent looks at the dice n stuff. solid game. Got to the boss and couldn't beat him. I would add a skill tree so I could see what options there were for building stats.
music is good but it get's old after a while, as any song would. If there were a bigger soundtrack I'd aim for a variety of vibes within that genre. excellent choice on the music, though! idk if you got it from a site or if you had a composer... but it's givin' me Dark Cloud vibes. matches the wizard aesthetic. good call.

(+1)

Thanks! I recorded a bunch of different dice sfx and decided to go with them rolling on a book. Our musician wasn't feeling well for most of the Jam, as well as most of the people on the team so we just have the one track. Didn't expect the gameplay to last long enough for the loop to get old. I think if we had more time of people feeling well, a boss track would have definitely mixed things up.  More upgrade paths and options would be cool, but way out of scope for all the stuff I had to do and ended up scrapping ;)

totally fair. my criticisms are purely with the intent of improving work assuming you'll continue ironing this game out.
this was my first game jam and it's BRUTAL. I should NOT have joined 2 teams. lol!

your game is the first one I attempted to complete. great work!
How many game jams have you done?  This was my first.

Ahh yeah. I tend to be pretty bad at finding time to work on games after the jams are over. I've lost count of how many jams I've done. I hosted about 9 of them during college.. and I know I've done more than a dozen LDJAMs... plus quite a few other random jams, so some number over 30.  Congrats on your first jam! Hopefully you had a good time :)