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Hey, we Dicetris developers have to stick together! Lol :)  I think it's cool that we had a really similar idea, even though our games are quite different at the end. I enjoyed this one, although unfortunately I ran into a few minor bugs, like pieces getting stuck in walls and incomplete lines disappearing. Still managed to reach a 15600 score and vibe to the beat!

Hi fellow Dicetris developer! The rotations here do be quite wonky, I didn't know how to make them correctly. The unfull lines disappearing is related to that, since you can rotate a piece into a spot that's already occupied by another one, and the game checks how many blocks are in one line to remove them. I'll be sure to check out your game when I get the chance to.